Lein-A746
Junior Member
The Spartan
That's what you get when you mess with a Spartan
Posts: 76
|
Post by Lein-A746 on Oct 14, 2010 22:21:13 GMT -5
Well I've been reading and reading and reading what Sphire has been saying about my Dragon class and the fact that it has long descrips for it's max of 5 skills.
Well before I go on with my ideas i do need to make it everybodies attention.
The Dragon Class will ONLY HAVE a total of 5 skills under its belt. I am making it only have 5 skills to offset the fact that each skill will be rather powerful. Now as what Sphire has been sorta making me figure. Alot of it's skills are borderline Godmodding. Thats why I'm redoing the skill effects to pull away from borderline godmodding.
Now onto my ideas..
I once again was thinking of the Dragon's instant kill move. And it got me to thinking about maybe all the classes having that one single move that if it hits can be a massive tide turner.
The skill itself doesn't have to be a instant kill move.
For example the Wavemaster's ultimate move would be say a Nova spell that takes on the element of the field he/she is in. Maybe the Blade Master's would be a extension of his sword arm in the shape of a massive ethernal being(Think Nero from DMC4)
|
|
|
Post by Lineaux on Oct 15, 2010 0:09:31 GMT -5
As much as I do like the idea of ultimate attacks, I have a couple of suggestions that will integrate this into my Wave Spheres in order to balance it out more.
For one, some skills can only be used with a combination of Wave Spheres. It's possible that you're ultimate attack can fill up your wave slots with Spheres so that it's almost the only skill you can use while you have that combination. There's also the massive SP cost you can give it and high level to achieve it at.
|
|
Lein-A746
Junior Member
The Spartan
That's what you get when you mess with a Spartan
Posts: 76
|
Post by Lein-A746 on Oct 15, 2010 0:24:15 GMT -5
As much as I do like the idea of ultimate attacks, I have a couple of suggestions that will integrate this into my Wave Spheres in order to balance it out more. For one, some skills can only be used with a combination of Wave Spheres. It's possible that you're ultimate attack can fill up your wave slots with Spheres so that it's almost the only skill you can use while you have that combination. There's also the massive SP cost you can give it and high level to achieve it at. I don't care how it becomes implemented. I just gave my idea suggestion.
|
|
Sphire
Junior Member
Posts: 71
|
Post by Sphire on Oct 15, 2010 5:52:41 GMT -5
I don't care how it becomes implemented. I just gave my idea suggestion.
.__.; You have to care. If your class has only 5 skills then I like what Spray suggested about using a combination of spheres. It would even it out. Otherwise it just breaks the theme -- the other classes all have around 30 some. And all around it's a really unique suggestion. And descriptions do the same thing, unless the other classes has them too.Giving it a second thought we classify the new classes as "R:5" ones you know? Like WoW did classifying Death Knight as a hero class. So it'll follow its own rules basically. I like the idea of each class having an ultimate attack.
|
|
|
Post by Lineaux on Oct 15, 2010 20:06:15 GMT -5
ALSO I have played around with the idea of rare spheres that you have to find that only take one slot and are awesome, one per class or multiple or something -shrugs- they'd be rare, expensive, and quest related.
|
|